SingleLiveEvent

class SingleLiveEvent<T> : MutableLiveData<T>

Functions

Link copied to clipboard
fun call()

Used for cases where T is Void, to make calls cleaner.

Link copied to clipboard
open fun changeActiveCounter(p0: Int)
Link copied to clipboard
open fun dispatchingValue(@Nullable p0: LiveData.ObserverWrapper<T>?)
Link copied to clipboard
open fun getValue(): T?
Link copied to clipboard
open fun getVersion(): Int
Link copied to clipboard
open fun hasActiveObservers(): Boolean
Link copied to clipboard
open fun hasObservers(): Boolean
Link copied to clipboard
open override fun observe(owner: LifecycleOwner, observer: Observer<in T>)
Link copied to clipboard
open fun observeForever(@NonNull p0: Observer<in T>)
Link copied to clipboard
open fun onActive()
Link copied to clipboard
open fun onInactive()
Link copied to clipboard
open override fun postValue(p0: T)
Link copied to clipboard
open fun removeObserver(@NonNull p0: Observer<in T>)
Link copied to clipboard
open fun removeObservers(@NonNull p0: LifecycleOwner)
Link copied to clipboard
open override fun setValue(value: T?)

Properties

Link copied to clipboard
val mActiveCount: Int
Link copied to clipboard
val mDataLock: Any
Link copied to clipboard
val mPendingData: Any